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Midgard - Legenden von Damatu: Würfelset 3 (rot) *Limitierte Ausgabe*
Midgard - Legenden von Damatu: Würfelset 3 (rot) *Limitierte Ausgabe*

Dieses limitierte Würfelset für Midgard Legenden von Damatu enthält 6 Würfel aus hochwertigem Epoxidharz je 2 dreiseitige, sechsseitige und zwanzigseitige Würfel in der Farbe Achatus Glut. Das Fantasy-Rollenspiel Midgard Legenden von Damatu spielt in einer aufregenden Welt im Umbruch. Stürzt euch ins Abenteuer und werdet selbst zu Legenden von Damatu! Zum Spielen wird das Grundregelwerk von Midgard Legenden von Damatu benötigt.

25,00 €


Dieses Produkt erscheint am 10.11.2026

Neu
Midgard - Legenden von Damatu: Würfelset 2 (blau) *Limitierte Ausgabe*
Midgard - Legenden von Damatu: Würfelset 2 (blau) *Limitierte Ausgabe*

Dieses limitierte Würfelset für Midgard Legenden von Damatu enthält 6 Würfel aus hochwertigem Epoxidharz je 2 dreiseitige, sechsseitige und zwanzigseitige Würfel in der Farbe Silberlicht. Das Fantasy-Rollenspiel Midgard Legenden von Damatu spielt in einer aufregenden Welt im Umbruch. Stürzt euch ins Abenteuer und werdet selbst zu Legenden von Damatu! Zum Spielen wird das Grundregelwerk von Midgard Legenden von Damatu benötigt.

25,00 €


Dieses Produkt erscheint am 10.11.2026

Neu
Midgard - Legenden von Damatu: Schicksalsmünzen (5er Set, gold)
Midgard - Legenden von Damatu: Schicksalsmünzen (5er Set, gold)

Schicksalsmünzen verleihen deiner Spielfigur die Fähigkeit, ihr Schicksal zu beeinflussen. Diese Münzen für Midgard Legenden von Damatu helfen dir dabei, den Überblick über deinen Vorrat an Schicksalsmünzen zu bewahren und dein Spiel immersiver zu gestalten. Das Fantasy-Rollenspiel Midgard Legenden von Damatu versetzt euch in eine aufregende Welt im Umbruch. Stürzt euch ins Abenteuer und werdet selbst zu Legenden von Damatu! Ausreichend für eine spielende Person. Zum Spielen wird das Grundregelwerk von Midgard Legenden von Damatu benötigt.

10,00 €


Dieses Produkt erscheint am 20.10.2026

Neu
Midgard - Legenden von Damatu: Schicksalskarten
Midgard - Legenden von Damatu: Schicksalskarten

15,00 €


Dieses Produkt erscheint am 20.10.2026

Neu
Midgard - Legenden von Damatu: Spielrunden-Bundle
Midgard - Legenden von Damatu: Spielrunden-Bundle

Dieses Spielrunden-Bundle für Midgard Legenden von Damatu versorgt dich und deine Spielrunde mit 5 Exemplaren des Grundregelwerks, einem Gutschein für die Digitalausgabe des Grundregelwerks sowie jeder Menge Spielhilfen und Goodies und das zu einem unschlagbaren Preis. Das Fantasy-Rollenspiel Midgard Legenden von Damatu versetzt euch in eine aufregende Welt im Umbruch. Stürzt euch ins Abenteuer und werdet selbst zu Legenden von Damatu! Das Spielrunden-Bundle bietet euch: ▪ 5x Grundregelwerk von Midgard Legenden von Damatu (Standard Ausgabe) ▪ 1x Set Schicksalskarten (100 individuelle Spielkarten mit allen Schicksalsgaben aus dem Grundregelwerk) ▪ 1x Würfelset Damatus Flüsse (je 2 dreiseitige, sechsseitige und zwanzigseitige Würfel) ▪ 1x Set mit 5 Schicksalsmünzen, gold ▪ Gutschein-Code für die Digitalausgabe des Grundregelwerks (PDF) ▪ Exklusiver Softcover-Sichtschirm für die Spielleitung ▪ Figuren- und Zauberbögen ▪ Stickerbogen ▪ 5 Bleistifte und 1 Radiergummi

199,75 €


Dieses Produkt erscheint am 20.10.2026

Neu
Midgard - Legenden von Damatu: Grundregelwerk (Standardausgabe)
Midgard - Legenden von Damatu: Grundregelwerk (Standardausgabe)

Ganz gleich, ob du Neuling oder mit Rollenspielen bereits vertraut bist: In diesem Buch findest du alles, was du benötigst, um in das Fantasy-Rollenspiel Midgard Legenden von Damatu einzutauchen und spannende Abenteuer auf der fantastischen Welt Damatu zu erleben. Erkunde zusammen mit deinen Freundinnen und Freunden die sechste Edition von Deutschlands ältestem Fantasy-Rollenspiel und erzählt gemeinsam Geschichten, die die Welt verändern werden! In diesem Grundregelwerk findest du: ▪ eine lebendige Beschreibung der Welt Damatu und ihrer vier Kontinente von den Landen unter den Nordwinden über die Alte See bis zu den Zerbrochenen Landen ▪ die vollständigen, einstiegsfreundlichen Basisregeln für ein narratives Spiel ▪ eine inspirierende Figurenerstellung für einzigartige Spielfiguren ▪ sechs spielbare Spezies, von den alterslosen Elfen über die katzengestaltigen Neshu bis zu den Zwergen, den Erstgeborenen Damatus ▪ über dreihundert Zaubersprüche aus sechs magischen Quellen ▪ ein reich illustriertes Bestiarium mit vierzig fantastischen Kreaturen ▪ legendäre Schicksalsgaben, die euren Geschichten unerwartete Wendungen geben Vor 5.000 Jahren verschwand der Mond über Damatu Menschen, Elfen, Zwerge und Gnome bezeugten gewaltige Umwälzungen. Riesige Springfluten schleuderten frühe Hochkulturen ins Meer, Flüsse verließen ihre Betten und blühende Landschaften verwandelten sich in lebensfeindliche Steppen. und dann kam er zurück. Durch die Gnade mitfühlender Gottheiten erhob sich nach über 1.000 Jahren ein neuer Mond in den Himmel. Doch dieser Mond war anders vielgestaltiger, fremder. Wie die Gezeiten brechen in seinem Schein Zeitalter großer Veränderungen an, um später wieder abzuebben. Die Geschichte Damatus ist von zahlreichen welterschütternden Katastrophen durchzogen. Doch ebenso erzählt sie von ungeahnter Hoffnung in unruhigen Zeiten, gespendet von herausragenden Individuen, die zu Legenden von Damatu wurden. Werde selbst zur Legende!

40,00 €


Dieses Produkt erscheint am 20.10.2026

Neu
Midgard - Legenden von Damatu: Grundregelwerk *Limitierte Ausgabe*
Midgard - Legenden von Damatu: Grundregelwerk *Limitierte Ausgabe*

Ganz gleich, ob du Neuling oder mit Rollenspielen bereits vertraut bist: In diesem limitierten und handnummerierten Buch findest du alles, was du benötigst, um in das Fantasy-Rollenspiel Midgard Legenden von Damatu einzutauchen und spannende Abenteuer auf der fantastischen Welt Damatu zu erleben. Erkunde zusammen mit deinen Freundinnen und Freunden die sechste Edition von Deutschlands ältestem Fantasy-Rollenspiel und erzählt gemeinsam Geschichten, die die Welt verändern werden! Die limitierte Ausgabe des Grundregelwerks bietet dir: ▪ Schmuckcover in Leinenoptik mit Goldfolienprint und Buchecken ▪ Handnummerierung ▪ acht zusätzliche Seiten zur Geschichte MIDGARDS von Elsa und Jürgen Franke ▪ ein doppelseitiges Poster (ca. 80 cm × 57 cm) mit der Weltkarte Damatus sowie Karten des Archipels der Winde, der Merulischen Inseln und der Legendenstadt Inbulon ▪ einen Artprint (Covermotiv Normalausgabe) In diesem Grundregelwerk findest du: ▪ eine lebendige Beschreibung der Welt Damatu und ihrer vier Kontinente von den Landen unter den Nordwinden über die Alte See bis zu den Zerbrochenen Landen ▪ die vollständigen, einstiegsfreundlichen Basisregeln für ein narratives Spiel ▪ eine inspirierende Figurenerstellung für einzigartige Spielfiguren ▪ sechs spielbare Spezies, von den alterslosen Elfen über die katzengestaltigen Neshu bis zu den Zwergen, den Erstgeborenen Damatus ▪ über dreihundert Zaubersprüche aus sechs magischen Quellen ▪ ein reich illustriertes Bestiarium mit vierzig fantastischen Kreaturen ▪ legendäre Schicksalsgaben, die euren Geschichten unerwartete Wendungen geben

70,00 €


Dieses Produkt erscheint am 20.10.2026

Neu
Midgard - Legenden von Damatu: Schicksalsmünzen (20er Set, silber)
Midgard - Legenden von Damatu: Schicksalsmünzen (20er Set, silber)

Schicksalsmünzen verleihen deiner Spielfigur die Fähigkeit, ihr Schicksal zu beeinflussen. Diese Münzen für Midgard Legenden von Damatu helfen dir dabei, den Überblick über deinen Vorrat an Schicksalsmünzen zu bewahren und dein Spiel immersiver zu gestalten. Das Fantasy-Rollenspiel Midgard Legenden von Damatu versetzt euch in eine aufregende Welt im Umbruch. Stürzt euch ins Abenteuer und werdet selbst zu Legenden von Damatu! Ausreichend für 4-5 Spielende. Zum Spielen wird das Grundregelwerk von Midgard Legenden von Damatu benötigt.

35,00 €


Dieses Produkt erscheint am 20.10.2026

Neu
Midgard - Legenden von Damatu: Würfelset 1 (grün) standard
Midgard - Legenden von Damatu: Würfelset 1 (grün) standard

Dieses Würfelset für Midgard Legenden von Damatu enthält 6 Würfel je 2 dreiseitige, sechsseitige und zwanzigseitige Würfel in der Farbe Damatus Flüsse. Das Fantasy-Rollenspiel Midgard Legenden von Damatu versetzt euch in eine aufregende Welt im Umbruch. Stürzt euch ins Abenteuer und werdet selbst zu Legenden von Damatu! Zum Spielen wird das Grundregelwerk von Midgard Legenden von Damatu benötigt.

15,00 €


Dieses Produkt erscheint am 20.10.2026

Neu
W5 Werwolf - Die Apokalypse: Werkzeuge der Erzählerin
W5 Werwolf - Die Apokalypse: Werkzeuge der Erzählerin

Spüre den Zorn!Verbessere dein Spielerlebnis bei Werwolf: Die Apokalypse noch weiter mit den Werkzeugen der Erzählerin! Mit diesen Hilfsmitteln bist du für alle Eventualitäten gerüstet, um die bestmögliche Werwolf-Runde zu spielen!Der vierteilige Sichtschirm der Erzählerin:- präsentiert eine neue, atemberaubende Illustration- zeigt dir wichtige Referenztabellen- verbirgt deine Notizen und Würfel vor neugierigen AugenDas 48-seitige Begleitheft Werkzeuge der Erzählerin:- bietet Hilfsmittel und Regeln für viele verschiedene Szenen- listet eine Vielzahl von Geistern auf, denen die Charaktere begegnen oder von denen sie Gaben lernen können- personalisiert Geister mit Namen, Verlangen und Gründen, den Garou zu misstrauen- Ideen für maßgeschneiderte Geschichten zur Inspiration der Erzählerin- präsentiert eine komplette spielfertige Geschichte, die in jeder Chronik eingesetzt werden kannEin unverzichtbares Werkzeug für jede Werwolf-Erzählerin!

34,95 €
Setting Off! Core Rule Book
Setting Off! Core Rule Book

Setting Off! bietet eine auf Fähigkeiten basierende Charaktererstellung ohne Rassen oder Klassen. Du kannst aus über 50 Fertigkeitsbäumen wählen, die Kampf, Kochen, Handwerk und vieles mehr abdecken. Die Fertigkeitsbäume lassen sich beliebig kombinieren, um eine nahezu unendliche Anzahl an Charakteren zu erschaffen.   Setting Off! ist ein genreunabhängiges Spiel ohne festgelegtes Setting und eignet sich für eine Vielzahl von Genres. Es bietet alles, was für Fantasy-, Science-Fiction- und Horrorspiele notwendig ist. Setting Off! ist ein umfassendes Tabletop-Rollenspiel. Es legt gleichermaßen Wert auf Erkundung, Dialoge und Kampf und enthält Regeln für Handwerk, Wohnen, Romanzen und vieles mehr. Es bietet dir alle Werkzeuge, um das ultimative Abenteuer zu gestalten. Die 343 Seiten umfassenden Kernregeln decken alles ab, was zum Spielen notwendig ist, einschließlich: - Einführung – Die Grundlagen von Rollenspielen, Würfelmechaniken und Sicherheitsvorkehrungen- Spielregeln – Regeln für Erkundung, Gespräche, Kampf, Arbeit, Sammeln, Handwerk, Wohnen und mehr- Spielleitung – Informationen für Spielleiter, Weltenbau und Eigenkreationen- Spielercharaktererschaffung  – Regeln für die Erstellung und Ausgestaltung von Charakteren- Gegenstände – Eine Fülle von Gegenständen, darunter Rüstungen, Waffen, Cyberware, magische Gegenstände und mehr.- Anhang – Zusätzliche Inhalte wie über 80 Kreaturen, Gifte und Krankheiten- Der schlafende Palast – Ein Fantasy-Abenteuer für Charaktere niedriger Stufe, das sich bei jedem Spiel verändert.

50,00 €
Dungeons & Kittens - The Source of Meowgic - englisch
Dungeons & Kittens - The Source of Meowgic - englisch

The Source of Meowgic is a game campaign - a series of linked adventures that follow one another. The Kittens find themselves on the path to the mysterious origins of Meowgic and other supernatural powers. Our young adventurers will meet a colorful cast of characters, witness some amazing events, and visit a variety of fantastic new places. Open your eyes wide!

34,99 €
Dungeons & Kittens - Corebook - englisch
Dungeons & Kittens - Corebook - englisch

On the storm wracked shores of the great Atlantic Ocean, the port of Kingsport is wrapped in mist and mystery. In this adventure book, you’ll confront the dangers that haunt the fog-shrouded streets, as well as exploring the fantastical Dreamlands. These adventures include the following harrowing events:- Adventure #1: Children have been jumping from the Kingsport cliffs… and surviving. But are their psyches intact?- Adventure #2: Dockworkers are found torn to shreds behind a disreputable tavern. Is this a case of violent murder, or some # thing more sinister?- Adventure #3: When members of a local club go missing, all suspect the group’s organizer. But could the answer to the mystery lie in the realms beyond our waking world?These three unique stand-alone adventures are designed for a range of skill levels, from beginner investigators to those with some experience. Each adventure is a different length, consisting of between 6 and 11 scenes. Each scene is intended for roughly an hour of gameplay, giving groups material for multiple gaming sessions.Take your characters and embark on a journey to the eerie streets of Kingsport, where mystery, danger, and wonder lies around every mist-shrouded corner!

50,00 €
Dungeons & Kittens - Starter Set
Dungeons & Kittens - Starter Set

Humans have disappeared from the planet, leaving nothing but a few choice remains of their forgotten civilization in the newly lush vegetation. Animals have evolved, and have even formed their own versions of ancient human societies.Cats, dogs, rats – and more – stand (on all fours) at the dawn of a new Middle Ages. The world is filled with the wonder of meowgic and the technology of the past.Dungeons and Kittens is a roleplaying game for the whole family.It has all the classic ingredients for a great RPG (exploring, encounters, intrigue, magic, etc.) and relates to subjects that are very relevant to the world today (respect for nature, respect for oneself and others, differences, freedom, belonging, nonviolence, tolerance, and the need to all co-exist peacefully).This Starter Set contains all you need to get started on your journey through this fantastic universe: learn the rules and away you go!CONTENT OF THE BOX- Introductory book with three short training adventures, for learning the rules- Second book with two more adventures, around 4 hours of play each- pregenerated characters- 6 maps- 24 dice- 1 double-sided reference sheet- Plenty of gameplay tokens

39,99 €
ITW: Book Mountain (S&T)
ITW: Book Mountain (S&T)

Encounters at a Glance: random mountain encounters (scratch & tear edition)Short descriptionThis Encounters at a Glance book includes 25 zero-prep mountain encounters for D&D, ranging from combat to roleplay-heavy and fun scenarios. Everything you need to make travel in D&D memorable.Key features25 ready-to-run mountain encountersA mix of combat and role-play heavy random encounters3-page encounter spreads, no page-flipping required80 mountain-themed journey events (20 per time of day: morning, day, evening, night)Read-aloud narration, zero prep requiredEncounter-specific info cards with puzzles, mini-games, stat blocks and trapsEncounter notes section to keep track of your party's progressDiscovery zones for random mountain encounter ideasScratch & Tear version (also available in Scratch & Fold version)25 random mountain encountersExpect mountain encounters with a balanced mix of combat challenges and fun roleplay encounters. You can expect stories such as abbey drink-off, boulder run, goblin dating 101, spring break party prep and much more. Written by Game Master Worlds and contributing writers from all over the world, each mountain encounter delivers unique scenarios and creative storytelling.Zero-prep, just narrateUnlike most encounter books that require studying in advance, Encounters at a Glance works differently. Each encounter is designed to be run with zero preparation. Just open and start narrating using clearly marked headlines and progress sections. Everything you need is referenced directly in the 3-page encounter spread. No flipping back and forth between pages.Journey eventsDid your players wake up refreshed, grumbling about an itchy bedroll or chasing after a squirrel that ran off with their socks? Bring your world to life with journey events: bite-sized roleplay moments that turn every day on the road in the mountains into something memorable. Each morning, the journey event pages let players roll a d20 to see how their day begins. Then the party leader takes charge, rolling to guide the party through the afternoon, evening, and night’s unfolding events. Simply have your players roll the dice and let fate guide the way!D&D 5e and system agnosticDesigned for D&D but easily adaptable to Pathfinder and other TTRPGs, thanks to the book's unique use of icons for stats. The icons' color-coding instantly indicates how difficult certain checks are, making it easy to adjust difficulty for any party level or system.Add The Explorer's Journal for Pathfinder conversions, additional combat difficulty scaling options, and 500+ journey events.Discovery zonesUse discovery zones to choose a random encounter: roll to determine which encounter your party stumbles upon, scratch to reveal it, then head to the encounter page to tear open the sealed story, keeping even you, the GM, surprised by what happens next.Scratch & tear book editionIf you love a bit of chaos, level up the experience with the scratch & tear edition. Roll to see which discovery zone to scratch off, revealing the secret encounter you're about to tear open and run. Simply tear open and unfold the 3-page encounter spread to dive straight into the story. Even you won’t know what’s coming next! And yes, the books are 100% reusable. While the element of surprise may be gone, the encounters can be played again in other campaigns.Prefer a little more control and less chaos? Then the standard foldable edition is for you.

29,00 €
ITW: Book Ocean (S&T)
ITW: Book Ocean (S&T)

Encounters at a Glance: random ocean encounters (scratch & tear edition)Short descriptionThis Encounters at a Glance book includes 25 zero-prep ocean encounters for D&D, ranging from combat to roleplay-heavy and fun scenarios. Everything you need to make travel in D&D memorable.Key features25 ready-to-run ocean encountersA mix of combat and role-play heavy random encounters3-page encounter spreads, no page-flipping required80 ocean-themed journey events (20 per time of day: morning, day, evening, night)Read-aloud narration, zero prep requiredEncounter-specific info cards with puzzles, mini-games, stat blocks and trapsEncounter notes section to keep track of your party's progressDiscovery zones for random ocean encounter ideasScratch & Tear version (also available in Scratch & Fold version)25 random ocean encountersExpect ocean encounters with a balanced mix of combat challenges and fun roleplay encounters. You can expect stories such as wreck diving, competitive eating, ship navigation, reef preservation and much more. Written by Game Master Worlds and contributing writers from all over the world, each ocean encounter delivers unique scenarios and creative storytelling.Zero-prep, just narrateUnlike most encounter books that require studying in advance, Encounters at a Glance works differently. Each encounter is designed to be run with zero preparation. Just open and start narrating using clearly marked headlines and progress sections. Everything you need is referenced directly in the 3-page encounter spread. No flipping back and forth between pages.Journey eventsDid your players wake up refreshed, grumbling about an itchy bedroll or chasing after a squirrel that ran off with their socks? Bring your world to life with journey events: bite-sized roleplay moments that turn every day on the ocean into something memorable. Each morning, the journey event pages let players roll a d20 to see how their day begins. Then the party leader takes charge, rolling to guide the party through the afternoon, evening, and night’s unfolding events. Simply have your players roll the dice and let fate guide the way!D&D 5e and system agnosticDesigned for D&D but easily adaptable to Pathfinder and other TTRPGs, thanks to the book's unique use of icons for stats. The icons' color-coding instantly indicates how difficult certain checks are, making it easy to adjust difficulty for any party level or system.Add The Explorer's Journal for Pathfinder conversions, additional combat difficulty scaling options, and 500+ journey events.Discovery zonesUse discovery zones to choose a random encounter: roll to determine which encounter your party stumbles upon, scratch to reveal it, then head to the encounter page to tear open the sealed story, keeping even you, the GM, surprised by what happens next.Scratch & tear book editionIf you love a bit of chaos, level up the experience with the scratch & tear edition. Roll to see which discovery zone to scratch off, revealing the secret encounter you're about to tear open and run. Simply tear open and unfold the 3-page encounter spread to dive straight into the story. Even you won’t know what’s coming next! And yes, the books are 100% reusable. While the element of surprise may be gone, the encounters can be played again in other campaigns.Prefer a little more control and less chaos? Then the standard foldable edition is for you.

29,00 €
ITW: Book Swamp (S&T)
ITW: Book Swamp (S&T)

Encounters at a Glance: random swamp encounters (scratch & tear edition)Short descriptionThis Encounters at a Glance book includes 25 zero-prep swamp encounters for D&D, ranging from combat to roleplay-heavy and fun scenarios. Everything you need to make travel in D&D memorable.Key features25 ready-to-run swamp encountersA mix of combat and role-play heavy random encounters3-page encounter spreads, no page-flipping required80 swamp-themed journey events (20 per time of day: morning, day, evening, night)Read-aloud narration, zero prep requiredEncounter-specific info cards with puzzles, mini-games, stat blocks and trapsEncounter notes section to keep track of your party's progressDiscovery zones for random swamp encounter ideasScratch & Tear version (also available in Scratch & Fold version)25 random swamp encountersExpect swamp encounters with a balanced mix of combat challenges and fun roleplay encounters. You can expect stories such as tearoom tastings, spirit catching, petting zoo chaos, wheelbarrow racing and much more. Written by Game Master Worlds and contributing writers from all over the world, each swamp encounter delivers unique scenarios and creative storytelling.Zero-prep, just narrateUnlike most encounter books that require studying in advance, Encounters at a Glance works differently. Each encounter is designed to be run with zero preparation. Just open and start narrating using clearly marked headlines and progress sections. Everything you need is referenced directly in the 3-page encounter spread. No flipping back and forth between pages.Journey eventsDid your players wake up refreshed, grumbling about an itchy bedroll or chasing after a squirrel that ran off with their socks? Bring your world to life with journey events: bite-sized roleplay moments that turn every day on the road in the swamp into something memorable. Each morning, the journey event pages let players roll a d20 to see how their day begins. Then the party leader takes charge, rolling to guide the party through the afternoon, evening, and night’s unfolding events. Simply have your players roll the dice and let fate guide the way!D&D 5e and system agnosticDesigned for D&D but easily adaptable to Pathfinder and other TTRPGs, thanks to the book's unique use of icons for stats. The icons' color-coding instantly indicates how difficult certain checks are, making it easy to adjust difficulty for any party level or system.Add The Explorer's Journal for Pathfinder conversions, additional combat difficulty scaling options, and 500+ journey events.Discovery zonesUse discovery zones to choose a random encounter: roll to determine which encounter your party stumbles upon, scratch to reveal it, then head to the encounter page to tear open the sealed story, keeping even you, the GM, surprised by what happens next.Scratch & tear book editionIf you love a bit of chaos, level up the experience with the scratch & tear edition. Roll to see which discovery zone to scratch off, revealing the secret encounter you're about to tear open and run. Simply tear open and unfold the 3-page encounter spread to dive straight into the story. Even you won’t know what’s coming next! And yes, the books are 100% reusable. While the element of surprise may be gone, the encounters can be played again in other campaigns.Prefer a little more control and less chaos? Then the standard foldable edition is for you.

29,00 €
ITW: Explorer's Journal
ITW: Explorer's Journal

Key features ● 320 new journey events: bite-sized roleplay scenarios across four biomes ● 240 weather-themed journey events (wet, cold, hot weather) ● Campfire stories featuring unique and mysterious NPCs to meet on the road ● Pathfinder statblocks and DC conversions to adjust encounter difficulty ● Two bonus encounters  Extra journey events The Explorer's Journal introduces 320 additional journey events designed to turn travel into engaging storytelling moments. Includes 80 events for each of the four biomes from the Encounters at a Glance series (forest, mountain, ocean, swamp) and 240 weather-specific journey events (wet, cold, hot weather). Simply have your players roll the dice and let fate guide the way! Campfire stories and memorable NPCs Want to add even more roleplay opportunities? Transform downtime into memorable roleplay moments with these campfire stories. From traveling merchants to mysterious wanderers, each campfire story introduces colorful NPCs, perfect for roleplay interactions during short/long rests. Info cards for scalability and Pathfinder compatibility Encounter balance varies by party. The Explorer’s Journal includes info cards linked to specific encounters from the core biome books that let you adjust difficulty. This supplement also adds conversions for Pathfinder.

24,00 €
ITW: Weather Cards
ITW: Weather Cards

What's inside?40 weather cards with beautiful artworkPositive effects or complications for each weather condition (e.g. hurricane, meteor shower, lightning,…)Immersive weather descriptions with ready-to-read narrationMeaningful mechanical impactsEasy to adapt to any systemMake weather part of your adventureIntroduce unique weather events that affect how players travel through your world. Some weather effects challenge the entire party (navigating through dense fog, enduring a heatwave, bracing against fierce winds). Others create individual moments, like catching hypothermia.

19,00 €
ITW: Boxset (S&T)
ITW: Boxset (S&T)

Encounters at a Glance complete box set (scratch & tear edition)Short descriptionThe Encounters at a Glance box set is the ultimate D&D travel companion. The box includes all 4 biome books (100 encounters across forest, mountain, ocean, and swamp environments), the Explorer's Journal (500+ journey events), 40 weather cards, 4 biome posters, and 2 DM screens. Everything you need for zero-prep travel encounters in D&D. What's in the Encounters at a Glance box set?100 ready-to-run encounters across 4 books (25 per biome: forest, mountain, ocean, swamp)The Explorer's JournalTwo double-sided decorative DM screensFour scratch-off posters for each biome: mountain, forest, swamp, oceanA deck of weather cardsMildred pinGrunk's lucky coinScratch & Tear version (also available in Scratch & Fold version)The four encounter booksThe box set includes all 4 biome books with 100 zero-prep random encounters for D&D, ranging from combat to roleplay-heavy and fun scenarios in the forest, swamp, ocean and mountains. Everything you need to make travel in D&D memorable.Some stories you can expect:Forest encounters: herding cats, cooking competition, settle debates, vacuuming mages and much moreSwamp encounters: tearoom tastings, spirit catching, petting zoo chaos, wheelbarrow racing and much moreMountain encounters: abbey drink-off, boulder run, goblin dating 101, spring break party prep and much moreOcean encounters: wreck diving, competitive eating, ship navigation, reef preservation and much moreThe Explorer's JournalExpand your Encounters at a Glance series with The Explorer's Journal. Includes 500+ journey events, campfire stories, unique NPCs and two bonus encounters, plus statblocks for increased difficulty and Pathfinder compatibility.Foldable DM screensTwo foldable 4-panel DM screens featuring double-sided landscape artwork:Forest/Mountain: Forest landscape with adventuring party on one side, mountain scene on the otherSwamp/Ocean: Swamp on one side, ocean on the other, both featuring an adventuring partyProgress postersLet players track their journey and reveal artwork by scratching off each encounter as it’s completed. The box set includes 4 scratch-off posters, one for each biome (mountain, forest, ocean, swamp).Weather cardsBring dynamic weather to your campaign with this deck of 40 weather cards. Each weather condition features both positive effects and complications that can alter the party's journey and force unexpected choices. Some weather effects challenge the entire party (navigating through dense fog, enduring a heatwave, bracing against fierce winds). Others create individual moments, like catching hypothermia.Scratch & tear book editionIf you love a bit of chaos, level up the experience with the scratch & tear edition. Roll to see which discovery zone to scratch off, revealing the secret encounter you're about to tear open and run. Simply tear open and unfold the 3-page encounter spread to dive straight into the story. Even you won’t know what’s coming next! And yes, the books are 100% reusable. While the element of surprise may be gone, the encounters can be played again in other campaigns.Prefer a little more control and less chaos? Then the standard foldable edition is for you.

139,00 €
Towns & Villages Box Set
Towns & Villages Box Set

This Worlds at a Glance box set by Game Master Worlds is packed with practical DM tools to help you create immersive towns and villages for your D&D campaign. Designed by experienced DMs, it includes everything you need to instantly describe, customize, and run vibrant towns, villages, shops, and NPCs.  Here’s what you can find in the box:  ● The hardcover book of Worlds at a Glance: Towns & Villages, the ultimate resource for worldbuilding towns and villages in D&D ● The Town Ledger notebook with customizable hand-drawn maps and sticker sheets ● A DM screen ● A deck of D&D shop cards ● The poster versions of all maps from the Town Ledger notebook ● A deck of initiative trackers And as an added bonus, the box itself is pretty useful too!    Worlds at a Glance: Towns & Villages Bring your D&D campaign to life with the Worlds at a Glance: Towns & Villages book, the ultimate DM tool for Dungeon Masters who want to create rich, customizable locations, shops and NPCs in a matter of seconds.  Whether you need a new town name, detailed village description, a specific shop, mini games, fully fleshed-out NPCs, or purchasable items and services, you’ll have everything you need to run shops, taverns, markets, or other points of interest with ease. Worlds at a Glance: Towns & Villages is an indispensable DM tool for worldbuilding and improvisation.     Town Ledger Notebook Take notes of what happens in your towns and villages with this Dungeons & Dragons notebook featuring hand-drawn maps and thematic stickers. Fill in town details, track town history and record important events or NPCs.  The DM screen  This DM screen keeps all the essential charts at your fingertips. Need an NPC name that's not your default "Bob"? It's right there. Want to add chaos and glory to your battles? Check the fumble & final blow charts! Need loot fast? You guessed it! Just look at your DM screen.   Shop cards Save time by simply handing out these D&D shop items cards with official 5E-compatible and homebrew items, prices, stats, and services. Let your players browse shop goods or services independently, while you focus on planning your next fight or encounter.     Initiative trackers  Keep turn order visible and combat organized with these initiative trackers. Designed to hang neatly over your DM screen, each tracker provides space to write down player or enemy stats, conditions, and special abilities. They are reusable with wet-erase markers.  

139,00 €
ITW: Book Forest (S&T)
ITW: Book Forest (S&T)

Encounters at a Glance: random forest encounters (scratch & tear edition)Short descriptionThis Encounters at a Glance book includes 25 zero-prep forest encounters for D&D, ranging from combat to roleplay-heavy and fun scenarios. Everything you need to make travel in D&D memorable.Key features25 ready-to-run forest encountersA mix of combat and role-play heavy random encounters3-page encounter spreads, no page-flipping required80 forest-themed journey events (20 per time of day: morning, day, evening, night)Read-aloud narration, zero prep requiredEncounter-specific info cards with puzzles, mini-games, stat blocks and trapsEncounter notes section to keep track of your party's progressDiscovery zones for random forest encounter ideasScratch & Tear version (also available in Scratch & Fold version)25 random forest encountersExpect forest encounters with a balanced mix of combat challenges and fun roleplay encounters. You can expect stories such as herding cats, cooking competition, settle debates, vacuuming mages and much more. Written by Game Master Worlds and contributing writers from all over the world, each forest encounter delivers unique scenarios and creative storytelling.Zero-prep, just narrateUnlike most encounter books that require studying in advance, Encounters at a Glance works differently. Each encounter is designed to be run with zero preparation. Just open and start narrating using clearly marked headlines and progress sections. Everything you need is referenced directly in the 3-page encounter spread. No flipping back and forth between pages.Journey eventsDid your players wake up refreshed, grumbling about an itchy bedroll or chasing after a squirrel that ran off with their socks? Bring your world to life with journey events: bite-sized roleplay moments that turn every day on the road in the forest into something memorable. Each morning, the journey event pages let players roll a d20 to see how their day begins. Then the party leader takes charge, rolling to guide the party through the afternoon, evening, and night’s unfolding events. Simply have your players roll the dice and let fate guide the way!D&D 5e and system agnosticDesigned for D&D but easily adaptable to Pathfinder and other TTRPGs, thanks to the book's unique use of icons for stats. The icons' color-coding instantly indicates how difficult certain checks are, making it easy to adjust difficulty for any party level or system.Add The Explorer's Journal for Pathfinder conversions, additional combat difficulty scaling options, and 500+ journey events.Discovery zonesUse discovery zones to choose a random encounter: roll to determine which encounter your party stumbles upon, scratch to reveal it, then head to the encounter page to tear open the sealed story, keeping even you, the GM, surprised by what happens next.Scratch & tear book editionIf you love a bit of chaos, level up the experience with the scratch & tear edition. Roll to see which discovery zone to scratch off, revealing the secret encounter you're about to tear open and run. Simply tear open and unfold the 3-page encounter spread to dive straight into the story. Even you won’t know what’s coming next! And yes, the books are 100% reusable. While the element of surprise may be gone, the encounters can be played again in other campaigns.Prefer a little more control and less chaos? Then the standard foldable edition is for you.

29,00 €
ITW: Boxset (Scratch &Fold)
ITW: Boxset (Scratch &Fold)

Encounters at a Glance complete box set (scratch & fold edition)Short descriptionThe Encounters at a Glance box set is the ultimate D&D travel companion. The box includes all 4 biome books (100 encounters across forest, mountain, ocean, and swamp environments), the Explorer's Journal (500+ journey events), 40 weather cards, 4 biome posters, and 2 DM screens. Everything you need for zero-prep travel encounters in D&D. What's in the Encounters at a Glance box set?100 ready-to-run encounters across 4 books (25 per biome: forest, mountain, ocean, swamp)The Explorer's JournalTwo double-sided decorative DM screensFour scratch-off posters for each biome: mountain, forest, swamp, oceanA deck of weather cardsMildred pinGrunk's lucky coinScratch & Fold version (also available in Scratch & Tear version)The four encounter booksThe box set includes all 4 biome books with 100 zero-prep random encounters for D&D, ranging from combat to roleplay-heavy and fun scenarios in the forest, swamp, ocean and mountains. Everything you need to make travel in D&D memorable.Some stories you can expect:Forest encounters: herding cats, cooking competition, settle debates, vacuuming mages and much moreSwamp encounters: tearoom tastings, spirit catching, petting zoo chaos, wheelbarrow racing and much moreMountain encounters: abbey drink-off, boulder run, goblin dating 101, spring break party prep and much moreOcean encounters: wreck diving, competitive eating, ship navigation, reef preservation and much moreThe Explorer's JournalExpand your Encounters at a Glance series with The Explorer's Journal. Includes 500+ journey events, campfire stories, unique NPCs and two bonus encounters, plus statblocks for increased difficulty and Pathfinder compatibility.Foldable DM screensTwo foldable 4-panel DM screens featuring double-sided landscape artwork:Forest/Mountain: Forest landscape with adventuring party on one side, mountain scene on the otherSwamp/Ocean: Swamp on one side, ocean on the other, both featuring an adventuring partyProgress postersLet players track their journey and reveal artwork by scratching off each encounter as it’s completed. The box set includes 4 scratch-off posters, one for each biome (mountain, forest, ocean, swamp).Weather cardsBring dynamic weather to your campaign with this deck of 40 weather cards. Each weather condition features both positive effects and complications that can alter the party's journey and force unexpected choices. Some weather effects challenge the entire party (navigating through dense fog, enduring a heatwave, bracing against fierce winds). Others create individual moments, like catching hypothermia.

139,00 €
Der Herr der Ringe 5E Geschichten aus Eriador
Der Herr der Ringe 5E Geschichten aus Eriador

Jetzt waren sie in die Einsamen Lande gezogen, wo es keine Leute mehr gab, keine Herbergen, und die Straßen wurden zunehmend schlimmer. Nicht weit entfernt lagen trostlose Hügel, die sich, dunkel vor Bäumen, höher und höher erhoben. Auf einigen standen alte Burgen, die finster aussahen, ganz so, als wären sie von bösen Menschen erbaut worden. Dieser Band enthält sechs Abenteuer für DER HERR DER RINGE Das Rollenspiel, der 5E-Adaption von Der Eine Ring, basierend auf den Werken von J.R.R. Tolkien. Sie alle spielen in den Einsamen Landen im nordwestlichen Mittelerde, und sie können einzeln oder als Teil einer größeren Geschichte gespielt werden. Uraltes Böses erwacht, als der Dunkle Herrscher seine Hand ausstreckt. Im Lauf dieser Abenteuer können die Helden die Spione und Pläne des Feindes zurückschlagen, lange verlorene Wunder des Nordens erkunden und fernab von Heim und Herd auf Wanderschaft gehen. Bewahrt den Funken der Hoffnung, und eines Tages wird dieses leere, verwundete Land geheilt werden. Scheitert, und alles wird zugrunde gehen

39,95 €